

Red embrace mezzanine free#
Red Embrace: Mezzanine is a short, free visual novel/point-and-click game set in the vampire-themed Red Embrace universe. ★ Accessibility Features: Closed captions, OpenDL font, screen reader compatibility, font scaling Will she try to remake her life and fix her mistakes, or will she throw everything away for a new existence? When he offers her a chance at a new beginning in another, darker world, Beth finds herself faced with a decision. Then, she meets a lonely stranger on the rooftop-a man who can unravel her deepest thoughts. Picking the unlockable option will give you the achievement īut I'm no butcher boss- this is the newly added achievement.At the bottom of a downward spiral, Beth has nowhere else to go. This is where it branches off for each guy. I'll come if they're using you as a target practice.You're making a deal next to my diner.

Red embrace mezzanine update#
If you've started playing after the Luka update then you can just load Save 1 from Dom's route and then pick -Follow Luka.įor those that had to start again, like me then here are the choices I picked for this ending. So for this route I went for the aggressive/ blunt options for the build up. You can also check how much of the text you've seen so far by going into the Extras menu and clicking on the Endings tab, it should tell you at the top. Would be a lot easier to track doing it this way. Like I mentioned previously, it would be worth loading up save 1 & 2 now and after choosing to chase after Dominic, to go through and explore all of the options you haven't seen. That should be it for our silver haired muscle man endings wise. Silver Tongue- for choosing the Charming answers. The following achievements will unlock in this route Ĭan't We All Just Get Along?- for going the non-violent route. Note: Make SAVE 2 here- the answers above will form the base for our Charming/ Gentle endings, we can just load up save 2 when needed, instead of going through it all again! Ending 2 continues below.
Red embrace mezzanine plus#
I am not going to detail them all, as it's easy enough to follow along with this guide as a reference for those options you have picked, plus I'm pretty sure the answers you haven't selected are shown in a darker red colour? You can just play through using this guide as it is, and then go back through afterwards picking all the answers you haven't used before. As such, I recommend saving the game (not in slot 1 or 2 as these are the ones I reference throughout the guide) and then choosing all available text options and reloading, before finally choosing the answer in the guide to proceed with the route. If I do decide to put the stats after every choice then I'll add a quick key below Īlso, I'd like to add that in order to get the last achievement 'Antediluvian', you will have need to have viewed all of the text. I am undecided on whether I'm going to write the stat changes after every answer or not, I guess it depends on how messy it looks! I've made two save files, one with a charming/gentle playstyle, and the other with the blunt/aggressive style that I just reload from in order to get the desired endings. There's a couple of achievements attached to how many times you respond with a certain stat, but overall I found that there's a route for each guy that can be completed with a charming/gentle attitude and another with a more blunt/aggressive style. When you get to the first lot of options a message will pop up explaining the mechanic. This one however has a little twist in that the answers you pick will have certain stats fixed to them that affect how the MC acts and responds throughout the story.

So this game is like any other VN out there (minus the kinetics) that let's you pick and choose how you want the story to play out, usually by selecting from one, two or three different options. This is totally not an excuse to post more shots of the pretty coloured backgrounds, honestly.
